<?php

	defined('BASEPATH') or die('forbidden');
	
	//通用
	$lang['PLAYERLOG_PLATFORM_ID'] = 'platfrom id';
	$lang['PLAYERLOG_DITCH_ID'] = 'ditch';
	$lang['PLAYERLOG_VERSION'] = 'version';
	$lang['PLAYERLOG_SERVER_ID'] = 'server id';
	$lang['PLAYERLOG_ACCOUNT_ID'] = 'account ID';
	$lang['PLAYERLOG_ROLEID'] = 'role ID';
	$lang['PLAYERLOG_IP_ADDRESS'] = 'IP address';
	$lang['PLAYERLOG_ROLE_LEVEL']='level';
	$lang['PLAYERLOG_PROFESSION_TYPE']='profession';
	$lang['PLAYERLOG_OBJECT_GUID']='object guid';
	$lang['PLAYERLOG_OBJECT_ID']='object id';
	$lang['PLAYERLOG_OBJECT_TYPE']='object type';
	$lang['PLAYERLOG_NUMBER']='number';
	$lang['PLAYERLOG_USE_WAY']='use way';
	$lang['PLAYERLOG_OPERATION_TIME']='操作时间';
	$lang['PLAYERLOG_COPY_ID']='copy id';
	$lang['PLAYERLOG_COPY_DIFF']='copy diff';
	$lang['PLAYERLOG_PRE_SILVER']='pre gold';
	$lang['PLAYERLOG_AFTER_SILVER']='after gold';
	$lang['PLAYERLOG_SILVER_NUMBER']='gold number';
	$lang['PLAYERLOG_PRE_POINT']='pre point';
	$lang['PLAYERLOG_AFTER_POINT']='after point';
	$lang['PLAYERLOG_POINT_NUMBER']='point number';
	$lang['PLAYERLOG_PRE_GOLD']='pre gold';
	$lang['PLAYERLOG_GOLD_NUMBER']='使用钻石数';
	$lang['PLAYERLOG_AFTER_GOLD']='使用后钻石数';	
	$lang['PLAYERLOG_PRE_HONOR_NUMBER']='pre honor number';
	$lang['PLAYERLOG_AFTER_HONOR_NUMBER']='after honor number';
	$lang['PLAYERLOG_GET_HONOR_NUMBER']='honor number';
	$lang['PLAYERLOG_PRE_FATIGUE_NUMBER']='pre fatigue number';
	$lang['PLAYERLOG_AFTER_FATIGUE_NUMBER']='after fatigue number';
	$lang['PLAYERLOG_BUY_FATIGUE_NUMBER']='fatigue number';
	$lang['PLAYERLOG_USE_GOLDBIND_NUMBER']='use diamondbind number';
	$lang['PLAYERLOG_USE_GOLD_NUMBER']='use diamond number';
	$lang['PLAYERLOG_USE_SILVER_NUMBER']='use gold number';
	$lang['PLAYERLOG_PRE_EXP']='pre exp';
	$lang['PLAYERLOG_AFTER_EXP']='after exp';
	$lang['PLAYERLOG_EXP_NUMBER']='exp number';
	$lang['PLAYERLOG_ROLENAME']='role name';
	$lang['PLAYERLOG_ORDER_ID']='order id';
	$lang['PLAYERLOG_PAY_TYPE']='pay type';
	$lang['PLAYERLOG_RECHARGE_RMB']='recharge RMB';
	$lang['PLAYERLOG_GET_GOLD']='get diamond';
	$lang['PLAYERLOG_ENTRYSQLTIME']='entry sql time';
	$lang['PLAYERLOG_RE_TYPE']='re type';
	$lang['PLAYERLOG_RE_NUM']='re num';
	$lang['PLAYERLOG_OPEN_BOX_TYPE']='open box type';
	$lang['PLAYERLOG_IS_FREE_OPEN']='is free open';
	$lang['PLAYERLOG_IS_TEN_OPEN']='is ten open';
	$lang['PLAYERLOG_OPEN_SEQUNCE']='open sequnce';
	$lang['PLAYERLOG_GET_OBJECT_TYPE']='object type';
	$lang['PLAYERLOG_GET_OBJECT_NUMBER']='object number';
	$lang['PLAYERLOG_EQU_FORGE_LEVEL']='equ forge level';	
	$lang['PLAYERLOG_PRE_SOULSTONE']='pre soul stone';
	$lang['PLAYERLOG_AFTER_SOULSTONE']='after soul stone';
	$lang['PLAYERLOG_SOULSTONE_NUMBER']='soul stone number';
	$lang['PLAYERLOG_INTENSIFY_TYPE']='intensify type';
	
	$lang['PLAYERLOG_FIRST_LOGIN'] = 'first login';
 	$lang['PLAYERLOG_IDFA'] = 'idfa';
 	$lang['PLAYERLOG_DEVICE_TYPE'] = 'device type';
 	$lang['PLAYERLOG_LOGIN_ROLE_LEVEL'] = 'login role level';
 	$lang['PLAYERLOG_LOGIN_FATIGUE'] = 'login fatigue';
 	$lang['PLAYERLOG_LOGIN_SILVER'] = 'login gold';
 	$lang['PLAYERLOG_LOGIN_GOLD'] = 'diamond';
 	$lang['PLAYERLOG_LOGIN_POINT'] = 'bind diamond';
 	$lang['PLAYERLOG_LOGIN_SP'] = 'login SP';
 	$lang['PLAYERLOG_LOGIN_PRESTIGE'] = 'login prestige';
 	$lang['PLAYERLOG_LOGOUT_ROLE_LEVEL'] = 'logout role level';
 	$lang['PLAYERLOG_LOGOUT_FATIGUE'] = 'logout fatigue';
 	$lang['PLAYERLOG_LOGOUT_SILVER'] = 'logout gold';
 	$lang['PLAYERLOG_LOGOUT_GOLD'] = 'logout diamond';
 	$lang['PLAYERLOG_LOGOUT_POINT'] = 'logout point';
 	$lang['PLAYERLOG_LOGIN_EXP'] = 'login exp';
 	$lang['PLAYERLOG_LOGOUT_EXP'] = 'logout exp';
 	$lang['PLAYERLOG_LOGOUT_SP'] = 'logout sp';
 	$lang['PLAYERLOG_LOGOUT_PRESTIGE'] = 'logout prestige';
 	$lang['PLAYERLOG_PRE_ROLE_POSITION'] = 'pre role pstition';
 	$lang['PLAYERLOG_LOGIN_STONE'] = 'login stone';
 	$lang['PLAYERLOG_LOGOUT_STONE'] = 'logout stone';
	$lang['PLAYERLOG_LOGIN_TIME'] = 'login time';
 	$lang['PLAYERLOG_LOGOUT_TYPE'] = 'logout type';
 	$lang['PLAYERLOG_MAC_ADDRESS'] = 'MAC address';
 	$lang['PLAYERLOG_DEVICE_UUID'] = 'device uuid';
 	
	//积分墙
	$lang['PLAYERLOG_JIFENQIANG_NUMBER'] = 'number';

	
	//accountlogin
	$lang['PLAYERLOG_ACCOUNTLOGIN_PLATFORM_ID'] = 'platform';
	$lang['PLAYERLOG_ACCOUNTLOGIN_DITCH_ID'] = 'ditch';
	$lang['PLAYERLOG_ACCOUNTLOGIN_VERSION'] = 'version';
	$lang['PLAYERLOG_ACCOUNTLOGIN_SERVER_ID'] = 'area';
	$lang['PLAYERLOG_ACCOUNTLOGIN_ACCOUNT_ID'] = 'account ID';
	$lang['PLAYERLOG_ACCOUNTLOGIN_ROLEID'] = 'role ID';
	$lang['PLAYERLOG_ACCOUNTLOGIN_ROLENAME'] = 'role name';
	$lang['PLAYERLOG_ACCOUNTLOGIN_LOGIN_TIME']='login time';
	$lang['PLAYERLOG_ACCOUNTLOGIN_OPERATION_TIME']='logout time';
	$lang['PLAYERLOG_ACCOUNTLOGIN_LOGOUT_TYPE']='logout type';
	$lang['PLAYERLOG_ACCOUNTLOGIN_LOGIN_IP']='login IP';
	$lang['PLAYERLOG_ACCOUNTLOGIN_MAC_ADDRESS']='MAC';
	$lang['PLAYERLOG_ACCOUNTLOGIN_DEVICE_UUID']='device UUID';
	$lang['PLAYERLOG_ACCOUNTLOGIN_FIRST_LOGIN']='is first login';
	$lang['PLAYERLOG_ACCOUNTLOGIN_IDFA']='IDFA';
	$lang['PLAYERLOG_ACCOUNTLOGIN_DEVICE_TYPE']='device type';
	$lang['PLAYERLOG_ACCOUNTLOGIN_NETWORKTYPE']='network type';
	
	$lang['PLAYERLOG_GOLDPRODUCE_PRE_GOLD']='pre_gold';
	$lang['PLAYERLOG_GOLDPRODUCE_AFTER_GOLD']='after_gold';
	$lang['PLAYERLOG_GOLDPRODUCE_PRODUCE_GOLD_NUMBER']='produce_gold_number';
	$lang['PLAYERLOG_GOLDPRODUCE_PRODUCE_GOLD_WAY']='gold way';
	
	//equipforge info
	$lang['PLAYERLOG_EQUIPFORGE_EQUIP_LEVEL']='equip level';
	$lang['PLAYERLOG_EQUIPFORGE_PRE_FORGE_LEVEL']='pre forge level';
	$lang['PLAYERLOG_EQUIPFORGE_FORGE_LEVEL_NUM']='forge level num';
	$lang['PLAYERLOG_EQUIPFORGE_AFT_FORGE_LEVEL']='aft forge level';
	$lang['PLAYERLOG_EQUIPFORGE_IS_SUCCESS']='success';
	$lang['PLAYERLOG_EQUIPFORGE_DROP_LEVEL']='drop level';
?>